# Creacube Co., Ltd.

> Reevol Source machine-readable supplier card. Profile URL: https://source.reevol.com/en/suppliers/creacube/. Locale: en.

## Profile status
- Unclaimed profile. The details below come from public business registries, trade-fair exhibitor lists and certification bodies, and have not yet been confirmed by the company itself. Fields that are absent here are unconfirmed, not negative findings.
- The company can claim this profile free at https://source.reevol.com/en/claim/creacube/ to confirm and complete it.

## Identity
- Legal name (en): Creacube Co., Ltd.
- Business type: unknown
- Location: Yongin-si, South Korea
- Year founded: 2017
- Employee range: 4

## Industry
- Primary: Consumer Electronics
- Sub-industries: Content & Entertainment, EdTech, Health, IoT/Sensors, Smart Communities
- HS codes: 9503, 8471

## Digital footprint
- Website: https://www.creacube.co.kr/eng/
- LinkedIn: http://www.linkedin.com/company/creacube%ed%81%ac%eb%a0%88%ec%95%84%ed%81%90%eb%b8%8c

## Summary
What we know: Founded in 2017 and based in Yongin-si, South Korea (verified by year founded and city). Small team of 4 people (verified by team size). Operates in consumer electronics across content, entertainment, education, health, IoT and smart communities (verified by industry and industry tags).

What the data suggests: Likely manufactures toys or games and/or computer equipment (suggested by HS codes 9503 and 8471). May serve B2C or B2B markets given the breadth of industry tags (suggested by industry tags spanning both consumer and infrastructure sectors).

Not yet verified: Certifications, Trade fairs, Export markets, Production capacity.

Verify Creacube Co., Ltd. before reaching out - Reevol returns a verification brief within 24 hours.

## Provenance
- Last enriched: 2026-10-21T15:12:21.955Z
- AI content last generated: 2026-10-21T15:37:33.786Z
- Source: Reevol Source (https://source.reevol.com). Underlying data from Reevol, sourced from public business registries, trade-fair exhibitor lists, certification bodies, and digital footprint.
- License: see https://source.reevol.com/en/methodology/
